Among all the flowing tributes
to Neil Armstrong, it was a
small cartoon from xkcd.Com
that best summed up his
achievements. Tweeted and retweeted, the
comic didnt lament the great mans passing.
Instead, it pointed out the number of people to
walked on the moon and the depressingly
small number who were probably to do so in the
future. As obviously as any opinion part, it said
weve lost our way.
Its no surprise that xkcd managed to do in
a single panel see below what most obituaries
struggled to do in a thousand words.
Geek comics are the tech worlds fairground
mirror, presenting a truth thats distorted
but still familiar. Theyve been with us since
before the internet took its 1st tottering steps,
distilling complex issues into some panels and
a dozen words.
In this feature, we talk to some of todays
most prolific tech cartoonists,
discussing the difficulties of what
they do, how their profession is
changing, and the joys of tackling
the tech worlds biggest issues.
Meet the men holding the pencils.
Weekly wisdom
Its hard being humorous on a
weekly base, particularly in an
business where issues tend to be
as inflammatory as a footballers
tweets. So its testament to
John Klossners skill that hes
been a professional cartoonist for 25 years,
contributing illustrations to The UNIX Haters
Handbook and many other publications,
before being taken on as Computerworlds
inhabitant comic writer.
When I started out, I didnt have a
computer, less create technology related
cartoons, says Klossner. But cartoons and
humour arent essentially about the specific
topics, theyre about the relationships, human
and otherwise, inside those subjects. A caveman
having trouble lighting a fire is feeling the
same emotions as someone whose computer
keeps crashing.
Anybody whos ever dealt with a belligerent
office printer will understand how apt this
image is. Just like the caveman, Klossner claims
the black art of being steadily humorous is more
hard work than inspiration, particularly in those
rare weeks when the tech business forgets to do
something amusingly calamitous.
I read lots to familiarise myself with
many subjects, says Klossner. I find the best
procedure for me is to use up a couple of hours
sketching and thinking about a subject for a day
or two, , then coming up with two to three
ideas after sleeping on it. I like to share a couple
of possibilities with clients and, after getting
their reactions, pick one of the ideas to draw
the finished part, which takes me anywhere
from 30 minutes to some number of hours. I have a
weekly deadline, which certainly helps me. It
makes my thoughts flow. If I waited till the
perfect joke or idea came along, Id end up
doing one cartoon a year , then putting that
off till next year, in case I came up with
something better.
Its a somewhat different story over on
GeekCulture.Com, where the wonderfully
monikered Nitrozac and Snaggy produce the
delight of Tech comic. GeekCulture is an
ad supported web site pushed into the black by
merchandise sales, giving its artists free rein
when it comes to their creations. So long as
people keep clicking and purchasing T shirts, the
artists can draw whatever they want which
is like giving somebody the gift of flight, just
so long as they keep flapping their arms.
We publish thrice weekly, so the constant
deadlines hinder our lives as human beings
more than as artists, says Snaggy. We used
to publish a new comic every day,
which was brutal, but it honed our
technical and creative expertise, and
our discipline. That was the fire we
were forged in. I like to think of
it as our Hamburg Period, la
The Beatles.
It's a far cry from the early days
of the web, when geek comics were
dominated by the weekly belittling
of Dilbert the office automaton
being ordered around by a clueless
manager in a shirt and tie. Dilbert
resonated with every IT worker
whose boss had more desk than
brain. These days, its just as probably the boss
will be wearing a hoodie as a shirt, and
unless hes handling an IPO, hell be far from
clueless. consequently, Dilberts imitators, which
were ubiquitous in the early 1990s, have
disappeared, replaced by comics that take aim
at wider issues in the business, rather than the
offices they take place in.
Sure, just like everything else, comics have
changed, says Paul Johnson, who graduated
from writing jokes for chat show host David
Letterman to drawing comics for ITworld.Com.
The audience changed also, but Im not
sure theyre more sophisticated than they used
to be. Peoples sense of humour changed,
related to general changes in society and culture.
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